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the team

chloe bostock

PROJECT MANAGER & LEVEL DESIGNER

Chloe works as the Project Manager, organizing the team and the development process. Alongside this she helps to develop 3D assets and design the levels within the game.

kieran bond

PROGRAMMER & DEVELOPER

Kieran programs and works on the coding behind the scenes that makes our games work the way they should.

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nick wiltshire

LEAD 3D ARTIST 

Nick oversees the art production to help realize and bring to life the style within the game. He helps to model the game and environment assets, creating imaginative models.

tom toye

PROGRAMMER & DEVELOPER

Tom leads the charge with creating functionality and mechanics that make the games we make as fun and enjoyable as they are. Tom is also working on the UI to give the game a memorable, effective design.

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jake ivany

LEAD LEVEL DESIGNER & 3D ARTIST

Jake leads the team on creating interesting and eventful levels that challenge the player while still being entertaining. Continually, he works with Nick and Chloe to develop the 3D assets present in the game.

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